TL;DR
What did u/WuxiaScrub use Suno for?
A hobbyist uploaded a couple of Suno instrumental jazz tracks to itch.io as low-priced, AI-labeled game soundtrack assets, and three months and about 20 views later someone bought one. After about 20 views over three months, one pack sold, the first money they had ever made selling soundtracks.
What they did
They made instrumental jazz tracks with Suno and uploaded them to itch.io as soundtrack assets for game makers, labeled as AI assets and priced cheaply, since most assets on itch.io are inexpensive. They also put them on YouTube, using only free options.
How it went
After about 20 views over three months, one pack sold, the first money they had ever made selling soundtracks.
Worth knowing
- The earnings are tiny and discovery is slow. They had to mark the tracks as AI, which is why they kept the price low. Check Suno's terms for commercial use on your plan before selling anything.
- Price check: Suno: free plan; Pro: US$10/month, or US$8/month on a yearly plan (US$96/year) (checked Oct 26, 2026).
Try it yourself
Paste this into a chatbot, then add your own details underneath.
I want to sell short instrumental loops to indie game developers. Suggest 5 game moods that need background music (for example a cozy shop or a boss fight), and for each write a Suno style description with genre, tempo, instruments and the words 'instrumental, loopable'. Then write a short, honest itch.io listing that says the music was made with AI.
More people who did this
- u/johndkparker (Reddit, Oct 16, 2026): Released their Suno tracks through DistroKid to YouTube Music, Spotify and about 50 other streaming sites and has earned a small amount, mostly from YouTube.
Original post
See u/WuxiaScrub's original post on Reddit → (Oct 16, 2026)
Sources
- u/WuxiaScrub on Reddit, Oct 16, 2026 — the original post
- Suno pricing — checked Oct 26, 2026
